Welcome to my interactive story-telling courses.
All of my courses are unique and feature material developed throughout a 16+ year-long career in video games, both commercial and artistic. Advanced courses, at the time of writing are as unique as they come.
The courses are practice-based and will always have a little tangible result at the end of them.
I pride myself on giving attention and focus to my students, supporting and encouraging them, rather than preparing them to fit a pre-determined role. It’s about a safe space to fail and exploring what students love doing or are best at.
None of the courses are pre-recorded. All of them feature live feedback and weekly discord calls, the only premade content is the written lessons for some theory.
All courses have a listen-in option where the student receives access to everything but the student’s feedback.
All courses have free spots, inquire below for details.
EXPERIMENTAL SUMMER DETAILS PENDING:
Starting This Fall Details Pending
<aside> 💡 This advanced course will focus on experimental, weird, absurd, and stand-alone narrative design. This course doesn’t care about current game design traditions. This course is wild.
</aside>
Starting This Fall Details Pending
<aside> 💡 This course is focused on teaching fundamentals to make sure you have everything you need for a narrative design practice.
</aside>
<aside> 💡 This advanced course is focused on dialogue and character design for interactive media with a focus on quantifiable values and drama. Course materials
</aside>
untitled Tennis match with God